Hi! My name is

Andrea Bona

and I'm a

Welcome to my portfolio! I'm a video game developer specializing in immersive experiences, including VR apps and full-fledged games. With a Computer Engineering background and expertise in gameplay programming, I focus on top-notch mechanics and innovative solutions to push gaming boundaries.

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About me

I excel in crafting captivating gameplay experiences using Unity and Unreal Engine. My expertise lies in engaging gameplay mechanics that retain players' interest, backed by a Master's degree in Computer Engineering.

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My skills

Gameplay programming

Game design

User Experience

Unity Development

Unreal Engine logo

Unreal Engine Development

Playable Demos

Sands of Dawn

Soulslike game. First project in Unreal Engine and C++.

X's & O's & X's & O's

I invented, designed, implemented and tested an evolution of Tic-Tac-Toe for smartphones and web.

Pandemood

As gameplay developer for Pandemood, I implemented mechanics and UI, with a focus on the dialogue system for a fun, precise experience.

Alpine Rescue 2.0

Remaking Alpine Rescue with updated visuals, better gameplay, and improved optimization while preserving the original feel. Ongoing.

Latest Projects

Sands of Dawn

I worked start to finish on my first Unreal Engine game, including the UI and sounds.

Arcade games

I designed, implemented, and ensured quality for simple arcade games, including the UI and sounds.

Alpine Rescue 2.0

Remaking Alpine Rescue with updated visuals, better gameplay, and improved optimization while preserving the original feel. Ongoing.

Elitech BeGenius VR

Designed the VR experience, focusing on UX and game design, sound design, and optimization.

FrejusVR

Optimized the app for Oculus Quest 2, ported it to URP, and worked as QA.

Pandemood

As gameplay developer for Pandemood, I implemented mechanics and UI, with a focus on the dialogue system for a fun, precise experience.

Alpine Rescue

Designed VR app, focusing on user experience and gameplay, including basic AI implementation.

Funko Potter

Designed interactive game for exam. Balanced characters, gameplay for functionality and satisfaction.

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