FrejusVR

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As part of my internship as Unity Developer at Funix SRLS, I worked on a number of VR projects. My tasks on FrejusVR were to port the pre-existing project to URP, updating the visual effects. I also had to work on the optimization of the app, ensuring it would run smoothly on the device (Oculus Quest 2). Because of this, a number of tricks and astuces had to be created. Lastly, I worked as QA, to ensure that the experience was enjoyable.