EliTech BeGenius VR

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As part of my internship as Unity Developer at Funix SRLS and thesis project, I worked on a VR app. My tasks on this project were to design the whole experience, with a focus on the user experience, how they would interact with the game world and why. I also worked on sound design, picking the sounds to use and placing them in the three dimensional world. I had the chance to work on the game design of the experience, choosing which gamification mechanism to implement and why. Lastly, I worked on the optimization of the game, ensuring it would run smoothly on the Oculus Quest 2, without sacrificing the visual quality.